Guides
Each guide begins with a goal and ends with something you can inspect. Use an editable example if you want to learn without changing your game.
| Your goal | Guide |
|---|---|
| Organize mechanics, creatures, items or research | Build a design workspace |
| Compare routes and layout alternatives | Plan a location |
| Turn visual feedback into a useful design record | Review concept art |
| Hand an accepted change to implementation | Take design into Work |
| Decide what an implementation actually delivered | Review an implementation |
For project creation or adoption, start with Your first project and Project and engines. For a particular control or file type, use the manual or reference.