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GDE
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Settings

Open Settings from the sidebar or press Ctrl+,. Search settings when you know the option you need.

Section Controls
Appearance The application theme and visual preferences.
Editor Writing and document presentation preferences.
Workspace Personal workspace behavior.
New project defaults Reusable choices for future project creation.
Connections Existing Codex and GitHub tool/account connections.
Tools Local executable and runtime configuration, including WebView2 checks.

These are application preferences and local defaults. To change an existing game’s engine binding, repository configuration or target, open its Project settings.

Changing a new-project default does not silently rewrite existing game projects. Selecting a tool path does not install or license that tool.

GDE uses the installed providers’ account mechanisms. Inspect the connection state and follow the provider’s sign-in or setup path when needed. A connection being available does not establish that every repository or engine action is authorized.

Keep credentials with their providers. Do not paste tokens into a design page or a portable project file.

Some document and visual surfaces need the Evergreen WebView2 Runtime. Tools → WebView2 Runtime can recheck it and open Microsoft’s official download page. Install the runtime explicitly, then reopen GDE. This also matters for PDF export.

Use the application’s diagnostic report when a failure needs investigation. Inspect the report before sharing it. Include the operation you attempted and whether the problem affects one project or every project; the troubleshooting page lists the supported recovery paths.